In the category of Cavalry Archers we find Camel Archers, who are Mangudais kryptonite. Mangudai attack bonus against siege weapons reduced to +1. Yeah, making mangudai and siege really hammers your economy (esp. In general mongols are really fast up to feudal with their amazing hunting bonus so you want to use that most of the time by going very fast into scouts or towers making use of the food or fast up time. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. Strategy in general describes a plan to reach a certain goal which is for AoE2 building up a strong economy, train military and defeat your opponents. Then additional in depth advice will be given. As their hunters work faster, they have an advantage in maps with more huntable animals than average, these include, Scandinavia, Yucatan, Black forest, Valley, and others, especially maps in which players can find more than 2 Boars or their equivalent near their initial Town Center. This last advantage also applies for their faster-attacking Cavalry Archers. Mangudai have a train time of 21 seconds. You only get 2 boars, it's not a HUGE deal if you harvest those food faster. Like literally every game and it's the only non-siege unit they make. Still unable to produce advanced siege weapons, the Mongols must first kidnap some Chinese engineers. Mangudai should go together and be intensively microed. In-game, the Mongols are specified as a cavalry archer civilization. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. Team Bonus: Light cavalry have +2 line of sight. Elite Cannon Galleon removed from the technology tree. But the Gold medal here goes to Genoese Crossbowmen, who have a huge bonus attack against both Mongol units, while tanking hits a bit better than Arbalesters, Longbowmen or Chukonus. In the Feudal Age, you can get 400-500 Food from Deer very, very rapidly. I consider that all civs mentioned in the table could fare fine against Mangudai if they engage them alone, except Teutons, of course. On closed maps like Black Forest houses can sometimes work as a makeshift defense, as nothing is lost if they get destroyed. Read More Counter Guide July 13, 2020 Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may Read More Cavalry Archers and Mangudai fire 20% faster Their focus on cavalry archers is highlighted with their unique unit, the Mangudai, a fast firing cavalry archer that has low attack delay and bonus damage against siege weapons. It holds over 1000 years of war and economy from Dark Age to Imperial Age. Siege - You generally want to get some Siege Rams because they're very strong. This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers, but also Mangudai, which in particular is arguably the best unit in the late game. Actually, it is a huge deal. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. Mobility here becomes a nightmare because they can separate 3-4 units from their main army to cripple your economy. The Mongols also have access to powerful siege weapons. Lets take a look on them. Since Mangudai only get 7 range and will mostly be tightly packed, a good Onager shot can hurt the mass, for other units to finish the job. It's format is heavily inspired by Philippe le Bon's work in Age of Empires 2 HD, so I decided it was fitting to . In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. With update 35584, hunters work 40% faster. Bloodlines lacking Heavy Camels will die easier, but they are also easier to tech into (especially smooth is 41F 45G costing Byzantine Camels). I just want to give a bit of brainstorming to people who think that when Mongols get to Imperial Age, the game is forfeit :-). There are several campaigns in Age of Empires II. Age of Empires II, the classic real-time strategy (RTS) game, has been remade and released in a Definitive Edition for its 20th anniversary. If Drill is researched, the Mongol push will be faster and more difficult to stop. Manage all your favorite fandoms in one place! You have to scout your enemy and keep checking what they're doing. That means that many units could in theory kill 1v1 an unmicroed Mangudai easily. That would mean also researching Bloodlines and Husbandry, which are necessary for CA and Mangudai. Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols. As a reward for bringing extra Line of Sight to Gurjara Hussars (with an extra attack bonus), Mongol Camel Riders can be more spammable. I know this is true for a lot of civs, but the Mongols just feel like an especially expensive civ to play. Battle Royale for Age of Empires 2 Definitive Edition follows a similar theme to other battle royale games, but with its own tasteful and in-character flair. They held most of Asia Minor, modern Iraq, modern Iran, Afghanistan, Pakistan, Tibet, parts of India, parts of Burma, all of China, and parts of Vietnam.The Mongol clans were united by Temuchin, called Genghis Khan (mighty ruler), in the early thirteenth century. Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. Bottom. The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. TL;DR: These are the units that could be used in late game against Mongols. A ge of Empires II is by far the most successful entry in the series, and even after AoE 4 was released, AoE 2 still has a far larger player population! Their lack of speed guarantees them taking shots to death from Mangudai and Mongols switching their push if they find an inexpugnable fortress. Strategies with mongols aside of mass mangudais : r/aoe2 You will power through the Dark Age because you are chowing down on the Wild Boars much faster than everybody else. Their unique unit, the Mangudai, is a Cavalry Archer with a bonus against siege weapons. Arbalesters have the advantage of outranging Mangudai, thus getting the first hit. Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. Their economy is not great after the Feudal Age. Also, they can counter slow-moving melee units (like the Champion, the Slavic Boyar, the Persian War Elephant, the Southeast Asian Battle Elephant, the Teutonic Knight, etc.) Reddit and its partners use cookies and similar technologies to provide you with a better experience. The Mongols have a campaign devoted to their civilization: Genghis Khan. Find out more about this popular map, its meta, and what to expect going in. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. However, several Chinese units, such as the Steppe Rider and Keshik, represent the Mongols under the Qing dynasty (abeit the units themselves speak Chinese with a Mongolian accent). As their Light Cavalry and Hussar gets noticeable more HP, Mongols have an advantage at trash wars, especially against civilizations that lacks the Halberdier upgrade or more buffs for the Pikemen. In particular, their foot soldiers lack key upgrades across the board, with Elite Skirmishers lacking Ring Archer Armor, and they lack the Halberdier upgrade. It is also important to notice that you can in many cases risk losing lots of Hussars to snipe Mongol siege, and Blast Furnace becomes very important in these cases. I wont consider mirror matches. Mongolian script ( ), derived from the Old Uyghur alphabet, was used to write Classical Mongolian (the one spoken around the 13th century) and has been used until modern times, before being replaced in the Republic of Mongolia by an own version of the Cyrillic alphabet, which also adopts an orthography much closer to the current pronunciation (but Mongolians in China still use the traditional Mongolian alphabet and old orthography). Magyars can outnumber them with their cheaper Hussars and. Also the Mongols have no gunpowder units except Cannon Galleons, and being unable to research Redemption would mean that they cannot even convert enemy Bombard Cannons for themselves. With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. Trebuchets can be used in the same way, although less effective against units. The map is Ravines where hunting is aplenty for the ravenous. Mongols benefit from the Huns' faster stables bonus, which are helpful for massing Light Cavalry. The Berbers have several tricks that can be unpleasant for a civilization like the Mongols, both of their unique units (Genitours and Camel archers) can counter their Cavalry Archers and Mangudai, they get cheaper Camels that can counter their Light Cavalry, and cheaper Light Cavalry that can counter their siege. Just another day as a Mongols Player : r/aoe2 Age of Empires Series Wiki is a FANDOM Games Community. While we all agree that the best way to beat Mongols is a strong push on Castle Age or early Imperial before they mass 20+ Mangudai, many of us dont have the ability or confidence to carry out effectively a Castle Age push. What is so great about it? With patch 4.8, Mangudai get back their initial attack bonus of +3 (+5 for Elite) against siege weapons. Light Cavalry have 30% more HP Especially for civs who rely strongly on them and dont have a top cavalry support (Vikings, Vietnamese, Britons, Ethiopians,..) massing 40 arbalester could do the trick if you aim to reduce Mangudai numbers. For this matchup, Hussars and Light Cavalry depend enormously on getting Plate Barding Armor and Blast Furnace to be at least effective when fighting Mangudai. Similarly, the Cumans, after researching Cuman Mercenaries, lets the Mongols train 5 free Elite Kipchaks per Castle, which will benefit from the fast-firing bonus the Mongols have for Cavalry Archers. To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units. "Fuck you, I'm faster so I'll run away and shoot more arrows! 01:43:00 - Le premier dbat : Polmique Orelsan : Le terme "mongol" est-il insultant ? Nothing feels better than overwhelming everyone with a Mangudai tsunami. They are food/gold demanding, but Turk Hussars are easy to tech into and resist Mangudai fire well. Xbows seem the shortest way, since they need most of the techs needed for Mangudai. The difference can be huge and may become the result of killing a treb or not: Now well get to the knight-line. They are based on various central Asian Turkic empires such as the Timurid Empire and the Golden Horde. Mangudai - Just pump them out as soon as you have a Castle and research the Elite upgrade as soon as you can when you're in Imperial. It will be a good time to take map control with Castle on hills (which also help massing Mangudai). It is especially usefull for the siege ram. Learn about the unit and their counter using our guide. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. The companion to Mangudai will always be Hussars. Create an account to follow your favorite communities and start taking part in conversations. They can be played in any order. Rattans will fare much better, with their amazing pierce armor and 11 attack. They gather it quicker so a much smaller window for harassment, and Food from animals is already fast and they basically gather the Food in like 2 seconds. Civilizations with good Onagers may also counter the Mongol Cavalry Archers if they forgot to micro them. They are also great at raiding villagers. Seeing as the Mongols utterly destroyed a Teutonic Army like..back in Nam, they most likely were created to do such a thing, (Actual Source http://en.wikipedia.org/wiki/Battle_of_Mohi). The Mangudai, being a Cavalry Archer with an attack bonus vs Siege, counters all types of siege units, even the siege from prominent siege civilizations (like the Celts, the Khmer, the Koreans, the Ethiopians, the Portuguese Organ Gun, the Tatar long range Trebuchet, etc.). 1- Tree Hop. Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain . Without further do here is the build order: First 3 villagers build houses and then harvest sheep. Hi all! AoE2 Strategy Center is a place to find strategies and guides to use in Age of Empires 2.Guides are mainly intended to use in Age of Empires 2: The Conquerors but some may also be able to use in the Age of Kings. Massing Elephants is too expensive and will only favor Mongols getting to post-imperial FU army comp. This is the first example of how well Mangudai and Hussars complement each other. Everyone keeps saying how great the Mongol economic bonus is. That means that they should try to avoid Mongols to get to Imperial Age and upgrade their units freely. Later, when Hussars are included into the Mongol army, they will become useless. Once the Mongols reach Age 2, they'll get the Pasture which serves as a pseudo-replacement for farms.. This page was last edited on 11 August 2014, at 02:21. When the mangudai is uppgraded to elite status they have 0 missile delay. This team bonus makes a good synergy with the Portuguese team Bonus, since the Portuguese provide Cartography from the beginning of the game for the entire team, allowing the team to explore the map faster. Learn the build for a 15 minute fast castle into a 3 town-center boom. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. Light Cav bonus - This bonus means that Hussars take one more hit to die from melee units than other Hussars. The better the Mangudai micro, the heavier the losses will be. This page was last edited on 9 July 2014, at 16:48. On the verge of destroying the Ottoman Empire, he turned again suddenly. It can beat almost all civilizations in style, Mangudai and rams! Both openings can cripple our economy if not walled correctly. Mangudai can hit-and-run forever (even though the speed difference is not high) and by the time theyre chased, Cavaliers/Paladins will have suffered a lot of damage, or even be dead. Hi there. They also have a better meatshield than Mayans in Light Cavalry. Hussars are not going to be able to stand up against Paladins but they're way cheaper and you can put a glob of them in front of your siege weapons to hold enemy units in place while the Onagers take pot shots. They can also stop Xbow production (especially after Bodkin Arrow and Ballistics) and do an intermediate switch into Cavalry Archers, who are very good since they fire 30% faster. As it can be seen, a mass of 20 of these units can one shot kill Mangudai. The other key unit of the Mongol army, the Hussar, comes with great advantages, too, with greater Line of Sight which is extremely beneficial in the very early game for scouting, and higher hit points (and in the Definitive Edition, with Steppe Lancers affected by the HP boost). Last mention goes for Samurai, because they get +12 bonus attack against Mangudai, but they will never get to chase them. So now I'm in this situation of wanting to play mongols but trying to avoid mangudais (unless they go siege or pikes or smth when mangudais is definetly the way to go) or at least make them part of an army composition. Still other feudal strats is perfectly fine aswell like m@a and or archers. Both openings can cripple our economy if not walled correctly. We also get two tanks that can be a nasty surprise for Mongols: War Wagons and Elephant Archers. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. The Mongols have access to the following units, buildings, and technologies. Since it spans a greater time period and covers a much wider area than Age of Empires, the game play takes a long time and can easily become boring. It led to the point of not only get me to hate that unit despite being one of the strongest in the game but also not knowing anything else the civ could do. Index @ Age of Empires 2 Strategy Center The Mongols are the only civilization in the game whose Wonder lacks a real-life monumental counterpart. You don't go for the Deer in most games because 1 - they might spawn too far thus making your Villagers vulnerable to harassment and 2 - sometimes only 3 Deer spawn and it's not worth the Wood cost. . With another army of 100,000 or so horsemen, he swept into Russia and Persia, fighting mainly other Muslims. Is there any good way for us to fight them? These civilizations include Turks, Spanish, Portuguese and Khmer for example. Anyway, theres room for a surprising Battle Elephant rush with Malay in mid-Castle Age, when Mongols are the weakest. Clicking on the icon links to the corresponding page. If Paladins or Cavaliers catch the Mangudai, both units will quickly kill them, but the cost effectiveness here will be much worse. Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur The massive number of civilizations in AoE 2 plays a big role in its success, and we'll be diving deeper into each one of them with this guide. In 1294 Kublai Khan died in China, and Mongol power began to decline in Asia and elsewhere. Micro is crucial and a good Mongol Onager shot can be devastating, but for some of these civs BBCs are also available to deal with the Onager before Mangudai kill them. Elite Mangudai (55W 65G, 80HP, 12 attack, +5 vs Siege, +3 vs spearmen, 4 melee armor, 4 pierce armor, 7 range, 1.54 speed) could not be called tanky. Ill show it in numbers, considering the most important upgrades and particular bonuses. The use of Battle (or War) Elephants is too situational in 1v1, and should only be considered in closed maps like Arena. Most of the citys 100,000 inhabitants were murdered. Create an account to follow your favorite communities and start taking part in conversations. Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. Hunters work 50% faster The Mongols have the fastest Feudal times with the same build as everybody else, and then after that there's Deer. Mangudai (non-Elite) frame delay reduced to 5. Mangudai are amazing but this bonus doesn't really affect the game. Your Trusted AOE2 Guide Press J to jump to the feed. The Fast Castle into Boom, one of the best beginner build orders for closed maps. They are actually more vulnerable to arrows than many other civs' Hussars because they miss the final armor upgrade.You want to handle enemy archers with your Siege Onagers or Mangudai, who are your prime units units, anyway. Read the post and I remembered this joke: So a Mangudai walks into a bar and goes up to the counter. Cav Archers bonus - There's no real way to use this effectively. Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. Alternatively, in exchange for Hussars with extra Line of Sight, Hindustani allies also grant Mongol Hussars and Camel Riders some anti-building bonus. Monks will have a limited use. Genghis' first target is the vastness of China. You are free to do the same. Theyre a bit more difficult to mass, but, if Mongols had the time to upgrade everything, it is supposed that youll also have the time to mass your UUs. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. Outside these areas of expertise, the Mongols fare rather poorly. They also appear in: In-game, Mongol units speak the Khalkha variety of Mongolian, the most widely spoken of the Mongolic languages and the official language of modern-day Mongolia. Destroyed house foundations no longer provide population space with the Nomads technology. Once their individual scenarios have been unlocked they can be replayed in any order at any time. A harsh life of hunting and pastoralism breeds a hardier people. Unite the fractious tribes of the Mongolian steppe and lead vast mounted hordes to the edges of the known world. He rushed west defeating an Egyptian Mameluke army in Syria. 6 sheep. Learn the build for a 15 minute fast castle into a 3 town-center boom. How to deal with Mongol late game army : r/aoe2 - reddit Their unique unit is the Magundai, a special cavalary archer that runs and shoot faster. Mongol Monks are some of the worst, and they do not have Halberdiers, which means that the Mongols have no concrete answer to elephant units. They need a meatshield (mainly Hussars, Cavalry or Halberdiers). Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. The first three have more than 2 pierce armor, and Huszars, apart from beating Mongol Hussars 1v1, have a huge bonus attack against siege that could give an end to the Mongol push: Tarkans and Keshiks have a similar performance, with the former resisting a more arrow fire while attacking a bit slower. Watch out for enemy Onagers, who can shred a whole Skirm army. He took Beijing in 1215 after a campaign that may have cost 30 million Chinese lives. So, what could each of the civs do against that? Cookie Notice One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush. The Huns also complement the Mongol army with their heavy cavalry and cheaper Cavalry Archers. ", Try to retreat and get your towers to do the work? They get arbalest and heavy cav archer - the HCA firing faster due to a civ bonus. See the Table below: As we can see, now the Paladin upgrade becomes very important (except for PBA lacking Celts) due to the 3 base pierce armor of Paladins (Cavaliers have just 2 pierce armor and -40HP). Age of Empires 2 is a real-time based strategy game. However, the in-game pronunciation seems sometimes to lean towards an Inner Mongolian accent. The Mongols are a civilization in Age of Empires II and Age of Empires IV . With update 35584, Hunters work 40% faster. As a cavalry archer civilization, the Mongols have excellent mounted archers, arguably the best of all civilizations. Wagons are also outranged by Mangudai, so theyre less effective. Look no further and find out all about the standard Age of Empires 2 strategies popularised over the decades. They do not have much defensive abilities to hold off an attack since they cannot upgrade their towers beyond the Guard Tower upgrade and cannot build Bombard Towers to take control of captured territory effectively. Other prominent camel civilizations such as Saracens, Malians, Gurjaras, and Hindustanis can also effectively counter the Mongol cavalry. This is totally opposite to generic Heavy Cavalry archers, who struggle against all these units. The Line of sight of the Light Cavalry also makes them an excellent counterpick against. Plumed Archers will resist better arrows, but their low attack will leave them vulnerable to Hussars. Their issue is that theyre a bit slower than the knight line and thus more difficult to chase Mangudai. They can also snipe any well protected siege and Skirmishers, who pose a threat to Mangudai. The Mongols don't have to worry about either. A wise decision is to consider your own Light Cavalry, who are fast, cheap and arrow resistant against an army composed of Cav Archers, Light Cavalry and Siege. Once the player builds up a Castle, they should start to switch to the Mangudai as their preferred Cavalry Archer. Chukonus have a difficult micro and lower range but strong power, so they must be supported by Chinese Cavalry (I suggest Camels or Light Cavalry here). The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . Mongols' new unique tech Nomads is very helpful when an opponent destroys a Mongol town, as it allows their houses to support population even if they are destroyed, reducing wood spent to replenish losses. Mangudai are difficult to hit due to their speed, so can quickly eliminate dangerous siege weapons that can pose a threat to buildings or fragile units. Its interesting to see the effect of Treb benefitting UTs (Briton Warwolf, Japanese Kataparuto, Tatar Timurid Siegecraft), which could be helpful with the role of Trebs. With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. Hussars and Mangudai are very reliable eco raiders and with little micro can harass vill working sites. The Mongol Scout Cavalry line of sight bonus helps everyone except for the American civilizations and the Gurjaras in the Dark Age. +50% hunter efficiency? Mongols just have 400-550 more Food than everybody else automatically. Just be careful with early raids and build enough Castles to support unit production. I tried it for the last couple age of empires 2 hd persian strategy of days and winning rate was very low at around 40% with broker cedar finance. Yeah they're a pretty expensive civ. and our As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. So well leave Elephants apart. They can upgrade them fully but they lack bombard cannons. Dont misunderstand me, letting Mongols get to FU Mangudai and Hussars is very close to a GG, but there may be something that could be done to leave this push ineffective. THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? A HCA only lacking RAA (Huns, Bulgarians) will be better than a HCA lacking PT (Spanish, Vietnamese, Chinese, Berber, Lithuanian), and both will be better than lacking Bracer (Cumans, Persians). Camels are a very important unit for this matchup, since they get a big bonus attack against both Mongol units. If the Mongol player loses attention for a second, he could lose all his army. Hussars are way faster than Mangudai, but until they cover up the 7 range of Mangudai, they can be hit more than once by them. Ive been working on a while on how to deal with late game Mongol army composition, knowing that there are many situations where, if microed effectively, the Mongol player will still beat our army. In general, any melee unit that is slower than Mangudai or ranged unit outranged by Mangudai will have a hard time countering them, and their use will become situational against Mongols. But of course, that shouldnt be the case. John F Sullivan on Twitter: "So if you want to trace the roots of r/aoe2 - OH MY GOD THE MONGOLS STRATEGY DISCUSSION IS COMING RUN FOR The issue is that 1) Not all civs get access to Camels 2) Their base armor is 0/0, thus leaving them vulnerable to attacks. AoEII: The Complete Guide to Civilisations - Steam Community Hunting bonus - This is the best, specific bonus in the game. Coustillers and Konniks have potential to deal damage, but again, just 2 base pierce armor doesnt justify their cost against Mangudai. 7, 8 and 9th villager chop wood. Attempted invasions of Japan were thrown back with heavy loss in 1274 and 1281. 4v4 Black Forest | Mongols Action on the Flank! - YouTube allbest igliomia3n: ame32 emulator download windows 10 Tonight we might even see the return of Subotai! It could be a bit dangerous, because once the hunt is depleted, Mongols dont have more bonuses towards eco, and can suffer in early Castle Age (thats when they are the weakest). They can still be vulnerable against Onager volleys (see in disadvantages). The Mongols are the only civilization without the Central Asian building set that have access to the. The table below shows the matchup between a Light Cav/Hussar and an Elite Mangudai when they have to kill each other: The 3rd column numbers should be as low as possible, and the 4th column as high as possible.